because it’s marketed more to men than to women
you’re a misogynist.
i like the implication that men find it easier to emotionally connect to a dog than a woman and that that’s for some reason not an extremely fucked up thing about our culture
While I agree that (most) mainstream video games suffer from a jarring lack of strong female characters, in this case the cause for alarm happens to be untrue. Meet Lt. Tanya Pavelovna, the second playable character in the first Call of Duty game, subtitled Finest Hour. Singlehandedly, she repels a German attack on a Russian tank factory before being wounded in action. She represents the many women and civilians who took up arms in defense of their country during WWII, many of which would never see the end of the war.
“…you can’t know for sure what the atmosphere of a planet is like without being there or if the Earth is more than a few thousand years old. Science is just a bunch of guessing, that’s it.”
Excerpt from an actual argument made by my roommate while watching Iron Man. I need a drink.
Had a lot of fun tonight playing some Magic. Good jorb everyone! @brianbob @samuel_paul15 @bradl89 (at Yottaquest LLC)
Tonight I remembered why I love movies.
They aren’t a window into another world, they’re a bunker from our own. Dug into the side of the mountain, a momentary retreat. We just want a story, doesn’t even have to be a good one. Rising action, climax, falling action. A clear shape. We just want closure.
I just want closure.